A timber shelter cutaway based on a dimensioned 3D model, with seated rafters, low roof ties, floor joists on continuous foundations, and an exterior downpipe draining away

Commander Academy

Engineering missions · Ages 10–14

Build what
lasts.

Explore in 3D. Test your ideas. Build a shelter you understand, from the ground up.

First 5 lessons free. No sign-up needed.

BUILDING WHAT PROTECTS.

Teaching what lasts.

Illustrated shelter concept
Scroll to explore

60connected missions

10campaigns to explore

Interactive 3D learning

Your pace. Your discoveries.

The training grounds · Frame Corps

What makes a wall
stay up?

A rectangle can lean. A triangle holds its shape. Sometimes one small change makes all the difference.

Give this frame a push. Then add a diagonal and see what changes.

Explore the full 3D lesson
FIELD EXERCISE 01Frame & force
An open wall frame pushed sidewaysThe unbraced frame leans to the right. Add a diagonal to make two rigid triangles.PUSHGROUND

The frame changes shape.

An ideal pin-jointed model. Movement is exaggerated to show the idea.

01

Explore it.

Get close to a 3D model. Find out what every part does.

02

Put it to the test.

Change a load or a dimension. See the numbers respond.

03

Make it your own.

Solve the challenge, explain your thinking, and build on it.

The campaign trail · 01–60

Two chapters.
A lifetime of curiosity.

Sixty connected missions. Build your shelter, then put your learning to work for people.

Chapter I · Missions 01–30

Build your shelter.

From your first timber frame to a shelter that keeps its people safe.

  1. Campaign01

    Missions 01–06

    Frame Corps

    Raise a wall. Make it square. Give your shelter its shape.

    Explore campaign
  2. Campaign02

    Missions 07–12

    Grounded

    Read the land and build a foundation you can count on.

    Explore campaign
  3. Campaign03

    Missions 13–18

    Roof & Storm

    Find the strength in a triangle. Stand up to the weather.

    Explore campaign
  4. Campaign04

    Missions 19–24

    Dry Shell

    Keep the rain out, the warmth in, and the details right.

    Explore campaign
  5. Campaign05

    Missions 25–30

    Life Systems

    Bring water, light, air and safety into the picture.

    Explore campaign

Chapter II · Missions 31–60

Build for people.

Plan a shared workshop, understand its connections and care for the systems people depend on.

  1. Campaign06

    Missions 31–36

    Plans & Proof

    Read the drawings. Make space. Prove your plan with evidence.

    Explore campaign
  2. Campaign07

    Missions 37–42

    Timber & Connections

    Read the grain, fit a joint and follow the load through each connection.

    Explore campaign
  3. Campaign08

    Missions 43–48

    Access & Comfort

    Make an entrance that welcomes people and rooms that feel comfortable.

    Explore campaign
  4. Campaign09

    Missions 49–54

    Resourceful Systems

    Follow every gallon and watt-hour. Plan for the days with less.

    Explore campaign
  5. Campaign10

    Missions 55–60

    Care & Legacy

    Find the cause. Make a careful repair. Leave records that last.

    Explore campaign

The first five missions are yours to explore, free.

See all 60 missions

Illustrated campaign covers · Explore each campaign for the interactive 3D lessons.

For curious kids. And their grown-ups.

More “I wonder.”
More “I made that.”

Make room for the questions, experiments, and small discoveries that turn into real understanding.

  • A simple, private start

    No child account. Learning progress stays on this device.

  • Room to find their own pace

    Pause, revisit an idea, and try again. There’s no race to finish.

  • Better with a grown-up nearby

    You guide the learning and supervise activities away from the screen.

Grown-up’s guide

Settle in together.

Ages 10–14. A browser, a little curiosity, and 40–60 minutes are enough to begin. No tools or materials are required for the on-screen missions.

Let the model explain.

Play Atlas and follow the highlighted boards, or read along at your own pace. Each mission moves from an explanation through a build, calculations, and a design to test. The lesson’s Q&A and Field card are always nearby.

Be there for the real world.

Open Adult guide inside a lesson for its specific notes. Supervise Serve activities with a qualified adult. Stay outside work areas and keep tools, live electrical systems, plumbing, and fire equipment out of the activity. This is an educational simulation, not permission or instructions to build a real structure.

Keep the learning here.

Progress stays in this browser on this device. Print a Field card for a paper record. Children never sign in; an adult account manages household access and billing.

Explore a mission together
YOUR FIRST CHAPTER

5 free missions.

A wall. A doorway. A corner.
The beginning of something bigger.

Let’s build something

No sign-up. No card. Just curiosity.

READY FOR ALL 60?

$79 onceor$29 / year

One household · All 60 missionsPaid checkout coming soon · View plans

Good questions

Before you
begin.

A few things you might be wondering.

What devices does it run on?

A modern browser with WebGL. Nothing to install. If 3D acceleration is missing, the lesson, numbers lab, assessments, diagrams, and Field Card stay available as text.

Does it work offline?

Once the Academy file has loaded, fonts and the engine are embedded in that file, so the lesson keeps running with the network off. Progress is stored only in that browser.

What ages is it for?

Every lesson is marked Ages 10–14. The learner is the child. The account, if you create one, belongs to the adult.

What does an adult do?

Own the account and any purchase, open the Adult Guide from the lesson menu, supervise Serve missions (they begin “With a qualified adult”), and print Field Cards if you want a paper record. See the mission brief for the full list.

Does my child need an account?

No. Lessons 01–05 need no sign-in. Children never sign in. Progress and Honor stay in the browser on the device where the lesson is played.

What do you store?

If you create an adult account: your email and password with Supabase, your entitlement, and a Stripe customer id if you pay. Nothing about the child. Academy progress is not uploaded.

Can two children share it?

Yes. One household plan. Progress is per browser, so two children on two devices each keep their own Honor.

How do refunds work?

Support and refund handling is being set up before checkout opens.